KinPath is a multiplayer micro RPG autobattler where players lead generations of brave frogs on a journey of growth, exploration, and legacy-building.
During my internship at Turtle Knight Games, I played a key role in structuring the game's underlying math and progression. Working directly with the core design team, my primary focus was designing the core progression loop and building out the foundational spreadsheets to balance character classes, enemy stats, and the in-game economy. In addition to KinPath, I was also trusted to conceptualize mechanics and develop paper prototypes for two other unannounced roguelike projects.


